A Maya wrap deformer that is faster than Maya's wrap deformer, can be rebounded, has a GPU implementation, and supports inverted front of chain blend shapes.
This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures
🎨 The project is designed to create a physically-based rendering at mikumikudance.
Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.
This repository contains Unity3d unet based server-authoritative movement script with client-side prediction and reconciliation
Provides the Unity Editor with adjustable, hot-swappable GUI themes across all elements.
Control the 3D model by capturing human joint points with a single camera
⚡️ Super fast communication beetwen Unity3D and Arduino. Create Interactive experiences in a minute ⏱