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To enable support for importing and exporting fbx and obj files, you'll need a set of C# wrappers around Autodesk's FBX sdk, and some support functions implemented in C for speed.
tilt_brush.i
into the Source
directory of your com.autodesk.fbx
repository and apply the patch com.autodesk.fbx.patch
.com.autodesk.fbx
. If successful, this
will create a directory build/install/com.autodesk.fbx
.build/install/com.autodesk.fbx
into the Packages
directory of your Tilt Brush repository.FBX_SUPPORTED
to Project Settings -> Player -> Scripting Define
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