如果你想做游戏,请选择Unity或者Unreal Engine,如果你闲的蛋疼,请继续阅读。
欢迎使用Stride源代码存储库!
Stride是一个开放源代码的C#游戏引擎,用于逼真的渲染和VR。该引擎是高度模块化的,旨在为游戏制造商提供更大的开发灵活性。Stride带有一个编辑器,使您可以直观地创建和管理游戏或应用程序的内容。
要了解有关Stride的更多信息,请访问 stride3d.net
除非另有说明(例如,对于从其他项目复制的某些文件),Stride受MIT许可证(LICENSE.md)的保护
您可以找到第三方项目列表
贡献者需要签署以下贡献许可协议
查找有关Stride的解释和信息:
寻求帮助或报告问题:
.NET desktop development
with .NET Framework 4.7.2 targeting pack
Desktop development with C++
with
Windows 10 SDK (10.0.18362.0)
(当前默认情况下已启用,但可能会更改)MSVC v142 - VS2019 C++ x64/x86 build tools (v14.26)
或更高版本(默认情况下未启用)C++/CLI support for v142 build tools (v14.26)
或更高版本(默认情况下未启用).NET Core cross-platform development
可选(目标UWP): Universal Windows Platform development
with
Windows 10 SDK (10.0.18362.0)
或更高版本MSVC v142 - VS2019 C++ ARM build tools (v14.26)
或更高版本(默认情况下未启用)可选(目标iOS/Android): Mobile development with .NET
和 Android SDK setup (API level 27)
单个组件进行移动开发,然后在Visual Studio中转到 Tools > Android > Android SDK Manager
并从 Tools
标签安装 NDK
(version 19+).
git clone https://github.com/stride3d/stride.git
<StrideDir>\build\Stride.sln
并构建Stride.GameStudio
(它应该是默认的启动项目),或者从VS的工具栏中运行它Stride.Android.sln
, Stride.iOS.sln
等如果构建失败:
先决条件
之一而认为自己已经有了最新版本,则无论如何都要更新为最新版本请注意,测试解决方案可能会失败,但不应阻止您进行构建 Stride.GameStudio
请查看我们的贡献准则.
分支 | master |
---|---|
Windows D3D11 | |
Windows D3D12 | |
Windows Vulkan | |
Windows OpenGL | |
Windows OpenGL ES | |
UWP | |
iOS | |
Android | |
Linux Vulkan | |
Linux OpenGL | |
Tests Windows Simple | |
Tests Windows D3D11 |
Welcome to the Stride source code repository!
Stride is an open-source C# game engine for realistic rendering and VR. The engine is highly modular and aims at giving game makers more flexibility in their development. Stride comes with an editor that allows you to create and manage the content of your games or applications visually and intuitively.
To learn more about Stride, visit stride3d.net.
Stride is covered by the MIT License unless stated otherwise (i.e. for some files that are copied from other projects).
You can find the list of third party projects here.
Contributors need to sign the following Contribution License Agreement.
Find explanations and information about Stride:
Ask for help or report issues:
.NET desktop development
with .NET Framework 4.7.2 targeting pack
Desktop development with C++
with
Windows 10 SDK (10.0.18362.0)
(it's currently enabled by default but it might change)MSVC v142 - VS2019 C++ x64/x86 build tools (v14.26)
or later version (should be enabled by default)C++/CLI support for v142 build tools (v14.26)
or later version (not enabled by default)
.NET Core cross-platform development
Universal Windows Platform development
with
Windows 10 SDK (10.0.18362.0)
or later versionMSVC v142 - VS2019 C++ ARM build tools (v14.26)
or later version (not enabled by default)
Mobile development with .NET
and Android SDK setup (API level 27)
individual component, then in Visual Studio go to Tools > Android > Android SDK Manager
and install NDK
(version 19+) from Tools
tab.git clone https://github.com/stride3d/stride.git
<StrideDir>\build\Stride.sln
with Visual Studio 2019 and build Stride.GameStudio
(it should be the default startup project) or run it from VS's toolbar.Stride.Android.sln
, Stride.iOS.sln
, etc.If building failed:
Prerequisites
thinking that you already have the latest version, update to the latest anyway just to be sure.Do note that test solutions might fail but it should not prevent you from building Stride.GameStudio
.
Please check our Contributing Guidelines.
Branch | master |
---|---|
Windows D3D11 | |
Windows D3D12 | |
Windows Vulkan | |
Windows OpenGL | |
Windows OpenGL ES | |
UWP | |
iOS | |
Android | |
Linux Vulkan | |
Linux OpenGL | |
Tests Windows Simple | |
Tests Windows D3D11 |
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