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Given two (singly) linked lists, determine if the two lists intersect. Return the inter secting node. Note that the intersection is defined based on reference, not value. That is, if the kth node of the first linked list is the exact same node (by reference) as the jth node of the second linked list, then they are intersecting.
Example 1:
Input: intersectVal = 8, listA = [4,1,8,4,5], listB = [5,0,1,8,4,5], skipA = 2, skipB = 3 Output: Reference of the node with value = 8 Input Explanation: The intersected node's value is 8 (note that this must not be 0 if the two lists intersect). From the head of A, it reads as [4,1,8,4,5]. From the head of B, it reads as [5,0,1,8,4,5]. There are 2 nodes before the intersected node in A; There are 3 nodes before the intersected node in B.
Example 2:
Input: intersectVal = 2, listA = [0,9,1,2,4], listB = [3,2,4], skipA = 3, skipB = 1 Output: Reference of the node with value = 2 Input Explanation: The intersected node's value is 2 (note that this must not be 0 if the two lists intersect). From the head of A, it reads as [0,9,1,2,4]. From the head of B, it reads as [3,2,4]. There are 3 nodes before the intersected node in A; There are 1 node before the intersected node in B.
Example 3:
Input: intersectVal = 0, listA = [2,6,4], listB = [1,5], skipA = 3, skipB = 2 Output: null Input Explanation: From the head of A, it reads as [2,6,4]. From the head of B, it reads as [1,5]. Since the two lists do not intersect, intersectVal must be 0, while skipA and skipB can be arbitrary values. Explanation: The two lists do not intersect, so return null.
Notes:
null
.# Definition for singly-linked list.
# class ListNode:
# def __init__(self, x):
# self.val = x
# self.next = None
class Solution:
def getIntersectionNode(self, headA: ListNode, headB: ListNode) -> ListNode:
cur1, cur2 = headA, headB
while cur1 != cur2:
cur1 = headB if cur1 is None else cur1.next
cur2 = headA if cur2 is None else cur2.next
return cur1
/**
* Definition for singly-linked list.
* public class ListNode {
* int val;
* ListNode next;
* ListNode(int x) {
* val = x;
* next = null;
* }
* }
*/
public class Solution {
public ListNode getIntersectionNode(ListNode headA, ListNode headB) {
ListNode cur1 = headA, cur2 = headB;
while (cur1 != cur2) {
cur1 = cur1 == null ? headB : cur1.next;
cur2 = cur2 == null ? headA : cur2.next;
}
return cur1;
}
}
/**
* Definition for singly-linked list.
* struct ListNode {
* int val;
* ListNode *next;
* ListNode(int x) : val(x), next(NULL) {}
* };
*/
class Solution {
public:
ListNode *getIntersectionNode(ListNode *headA, ListNode *headB) {
ListNode* cur1 = headA;
ListNode* cur2 = headB;
while (cur1 != cur2) {
cur1 = cur1 ? cur1->next : headB;
cur2 = cur2 ? cur2->next : headA;
}
return cur1;
}
};
/**
* Definition for singly-linked list.
* function ListNode(val) {
* this.val = val;
* this.next = null;
* }
*/
/**
* @param {ListNode} headA
* @param {ListNode} headB
* @return {ListNode}
*/
var getIntersectionNode = function (headA, headB) {
let cur1 = headA;
let cur2 = headB;
while (cur1 != cur2) {
cur1 = cur1 ? cur1.next : headB;
cur2 = cur2 ? cur2.next : headA;
}
return cur1;
};
/**
* Definition for singly-linked list.
* type ListNode struct {
* Val int
* Next *ListNode
* }
*/
func getIntersectionNode(headA, headB *ListNode) *ListNode {
cur1, cur2 := headA, headB
for cur1 != cur2 {
if cur1 == nil {
cur1 = headB
} else {
cur1 = cur1.Next
}
if cur2 == nil {
cur2 = headA
} else {
cur2 = cur2.Next
}
}
return cur1
}
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