1 Star 0 Fork 45

ferry / PUBG

forked from LookOutTheBush / PUBG 
加入 Gitee
与超过 1200万 开发者一起发现、参与优秀开源项目,私有仓库也完全免费 :)
免费加入
克隆/下载
test.py 3.19 KB
一键复制 编辑 原始数据 按行查看 历史
LookOutTheBush 提交于 2023-06-26 17:43 . 优化压枪流畅度
import os
import cv2
import numpy as np
import pydirectinput
from Screen import shotCut,shotCutTest
import time
import pyautogui
from contants import c_contants
wepone1 = 'none'
wepone2 = 'none'
a = []
def initWepone(x,y,w,h):
wepones = ["./resource/akm.bmp", './resource/m416.bmp']
weponeNames = ["akm", "m416"]
im = shotCut(x,y,w,h)
index = 0
for item in wepones:
curWepone = cv2.imread(item, 0)
thresh,temp = cv2.threshold (curWepone, 230, 255, cv2.THRESH_BINARY)
res = cv2.matchTemplate(im, temp, cv2.TM_CCOEFF_NORMED)
# min_max = cv2.minMaxLoc(res)
# match_loc = min_max[3]
# if match_loc[0] > 0 and match_loc[1] > 0:
# a.append(match_loc)
loc = np.where(res > 0.9)
if len(loc[0]) > 0:
return weponeNames[index]
index = index + 1
pydirectinput.PAUSE = 0
def adaptive_binarization(img):
#自适应二值化
maxval = 255
blockSize = 3
C = 5
img2 = cv2.adaptiveThreshold(img, maxval, cv2.ADAPTIVE_THRESH_MEAN_C, cv2.THRESH_BINARY, blockSize, C)
return img2
from equipment import compareAndGetName,calculate_ssim
if __name__ == '__main__':
# im = shotCutTest()
# img2 = adaptive_binarization(np.array(im))
# curWepone = cv2.imread("./resource/test.bmp", 0)
# temp = adaptive_binarization(np.array(curWepone))
# cv2.imshow("test", img2)
# cv2.waitKey(0)
# res = cv2.matchTemplate(img2, temp, cv2.TM_CCOEFF_NORMED)
# loc = np.where(res > 0.9)
# print(loc)
# a = [30, 23, 24, 23, 33, 34, 34, 34, 40, 40, 40, 40, 41, 41, 41, 42, 46, 46, 46, 46, 46, 46, 46, 46,
# 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 57, 58, 57, 58]
# print(len(a))
# num = 0
# sum = 0
# res = []
# for i in range(40):
# if num == 3:
# res.append(sum/10)
# num = 0
# sum = 0
# num += 1
# sum += a[i]
# print(res)
# time.sleep(2)
# temp = shotCut(2344,314,50,48)
# cv2.imwrite("bag.bmp", temp)
# dir = "./resource/screen/"
# files = os.listdir(dir)
# for name in files:
# im = cv2.imread(dir + name, 0)
# cv2.imwrite("./resource/aa/" + name, im[40:70, 365:425])
# t1 = round(time.perf_counter(), 3)*1000
# screen = cv2.imread('./resource/shotcut/screen.bmp', 0)
# cv2.imshow("test", screen[189:237, 564:614])
# cv2.imwrite("test.bmp", screen[189:237, 564:614])
# cv2.imshow("test1", screen[330:400, 365:425])
# cv2.waitKey(0)
#m2Name = compareAndGetName(screen[30:100, 365:425], "./resource/mirrors/")
#print(m2Name)
#print(round(time.perf_counter(), 3)*1000 - t1)
# t1 = round(time.perf_counter(), 3)*1000
# res = compare2pic('./resource/screen/x4.bmp', "./resource/mirrors/x4.bmp" , 6)
# print(res)
# print(round(time.perf_counter(), 3)*1000 - t1)
# t1 = round(time.perf_counter(), 3)*1000
# bag = cv2.imread("./resource/muzzle/rifle/rifle_flame.bmp", 0)
# bag1 = cv2.imread("./resource/muzzle/rifle/rifle_flame.bmp", 0)
# res = cv2.compare_ssim(bag, bag1)
# print(res)
time.sleep(0.01)
pydirectinput.move(xOffset=0, yOffset=10, relative=True)
print(round(time.perf_counter(), 3)*1000 - t1)
1
https://gitee.com/kucha_065/PUBG.git
git@gitee.com:kucha_065/PUBG.git
kucha_065
PUBG
PUBG
master

搜索帮助