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此仓库是为了提升国内下载速度的镜像仓库,每日同步一次。 原始仓库: https://github.com/luaj/luaj
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ScriptEngineSample.java 8.97 KB
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import java.io.CharArrayReader;
import java.io.CharArrayWriter;
import java.io.Reader;
import javax.script.Bindings;
import javax.script.Compilable;
import javax.script.CompiledScript;
import javax.script.ScriptEngine;
import javax.script.ScriptEngineFactory;
import javax.script.ScriptEngineManager;
import javax.script.ScriptException;
import javax.script.SimpleBindings;
import org.luaj.vm2.LuaValue;
import org.luaj.vm2.lib.OneArgFunction;
/** Sample code that uses the JSE-223 pluggable scripting language interface
* to instantiate and use luaj.
*
* <p>In this case, Globals are only indirectly constructed as a side effect
* of using the scripting interface.
*
* <p>All features should be supported including compiled scripts.
*
* <p>Configuration is via system properties:
* <ul><li><b>"org.luaj.luajc"</b> - set to "true" to use the LuaJC lua-to-Java-bytecode compiling.
* Requires the bcel library to be on the class path.
* </li><li><b>"org.luaj.debug"</b> - set to "true" to load the debug library,
* which may provide better stack traces for closures.
* </li></ul>
*
* <p> These flag values can be set on the command line or via code.
*/
public class ScriptEngineSample {
public static void main(String [] args) {
// Set the property 'org.luaj.debug' before getting the engine to get
// the debug libraries, which will be slower, but may provide stack traces
// when luaJC is not used.
// This can also be set on the command line using -Dorg.luaj.debug=true
// System.setProperty("org.luaj.debug", "true");
// Set the property 'org.luaj.luajc' before getting the engine to enable
// the lua-to-java bytecode compiler, which requires the bcel library
// to be on the class path.
// This can also be set on the command line using -Dorg.luaj.luajc=true
// org.luaj.vm2.luajc.LuaJC.install();
ScriptEngineManager sem = new ScriptEngineManager();
ScriptEngine e = sem.getEngineByName("luaj");
ScriptEngineFactory f = e.getFactory();
System.out.println( "Engine name: " +f.getEngineName() );
System.out.println( "Engine Version: " +f.getEngineVersion() );
System.out.println( "LanguageName: " +f.getLanguageName() );
System.out.println( "Language Version: " +f.getLanguageVersion() );
String statement = f.getOutputStatement("\"hello, world\"");
System.out.println(statement);
try {
// Simple evaluations. Each tiny script is compiled then evaluated.
e.eval(statement);
e.put("x", 25);
e.eval("y = math.sqrt(x)");
System.out.println( "y="+e.get("y") );
e.put("x", 2);
e.eval("y = math.sqrt(x)");
System.out.println( "y="+e.get("y") );
e.put("f", new OneArgFunction() {
public LuaValue call(LuaValue arg) {
System.out.println("arg "+arg.tojstring());
return LuaValue.valueOf(123);
}
});
System.out.println("eval: "+e.eval("return f('abc')"));
// Example of compiled script tha can be reused once compiled.
CompiledScript cs = ((Compilable)e).compile("y = math.sqrt(x); return y");
Bindings b1 = e.createBindings();
Bindings b2 = e.createBindings();
b1.put("x", 3);
b2.put("x", 144);
System.out.println( "eval: "+cs.eval(b1) );
System.out.println( "eval: "+cs.eval(b2) );
System.out.println( "y="+b1.get("y") );
System.out.println( "y="+b2.get("y") );
// In Luaj 3.0, client bindings can just be SimpleBindings.
Bindings sb = new SimpleBindings();
sb.put("x", 2);
System.out.println( "eval: "+cs.eval(sb) );
// Example of how exceptions are generated.
try {
e.eval("\n\nbuggy lua code\n\n");
} catch ( ScriptException se ) {
System.out.println("script exception thrown for buggy script, message: '"+se.getMessage()+"'");
}
testEngineBindings(e);
testClientBindings(e);
testUserClasses(e);
// Test redirection of input, output, and standard error.
Reader input = new CharArrayReader("abcdefg\nhijk".toCharArray());
CharArrayWriter output = new CharArrayWriter();
CharArrayWriter errors = new CharArrayWriter();
String script =
"print(\"string written using 'print'\")\n" +
"io.write(\"string written using 'io.write()'\\n\")\n" +
"io.stdout:write(\"string written using 'io.stdout:write()'\\n\")\n" +
"io.stderr:write(\"string written using 'io.stderr:write(), hit return to continue...'\\n\")\n" +
"io.write([[string read using 'io.stdin:read(\"*l\")':]]..io.stdin:read(\"*l\")..\"\\n\")\n";
System.out.println("Evaluating script with redirection set.");
e.getContext().setReader(input);
e.getContext().setWriter(output);
e.getContext().setErrorWriter(errors);
e.eval(script);
System.out.println("output::>"+output+"<::output");
System.out.println("errors::>"+errors+"<::errors");
System.out.println("Evaluating script with redirection reset.");
output.reset();
errors.reset();
e.getContext().setReader(null);
e.getContext().setWriter(null);
e.getContext().setErrorWriter(null);
e.eval(script); // Will wait for a line from the user at this step!
System.out.println("output::>"+output+"<::output");
System.out.println("errors::>"+errors+"<::errors");
} catch (ScriptException ex) {
ex.printStackTrace();
}
}
public static class SomeUserClass {
public String toString() {
return "user-class-instance-"+this.hashCode();
}
}
public static void testEngineBindings(ScriptEngine e) throws ScriptException {
testBindings(e, e.createBindings());
}
public static void testClientBindings(ScriptEngine e) throws ScriptException {
testBindings(e, new SimpleBindings());
}
public static void testBindings(ScriptEngine e, Bindings b) throws ScriptException {
CompiledScript cs = ((Compilable)e).compile(
"print( 'somejavaint', type(somejavaint), somejavaint )\n" +
"print( 'somejavadouble', type(somejavadouble), somejavadouble )\n" +
"print( 'somejavastring', type(somejavastring), somejavastring )\n" +
"print( 'somejavaobject', type(somejavaobject), somejavaobject )\n" +
"print( 'somejavaarray', type(somejavaarray), somejavaarray, somejavaarray[1] )\n" +
"someluaint = 444\n" +
"someluadouble = 555.666\n" +
"someluastring = 'def'\n" +
"someluauserdata = somejavaobject\n" +
"someluatable = { 999, 111 }\n" +
"someluafunction = function(x) print( 'hello, world', x ) return 678 end\n" +
"" );
b.put("somejavaint", 111);
b.put("somejavadouble", 222.333);
b.put("somejavastring", "abc");
b.put("somejavaobject", new SomeUserClass());
b.put("somejavaarray", new int[] { 777, 888 } );
System.out.println( "eval: "+cs.eval(b) );
Object someluaint = b.get("someluaint");
Object someluadouble = b.get("someluaint");
Object someluastring = b.get("someluastring");
Object someluauserdata = b.get("someluauserdata");
Object someluatable = b.get("someluatable");
Object someluafunction = b.get("someluafunction");
System.out.println( "someluaint: "+someluaint.getClass()+" "+someluaint );
System.out.println( "someluadouble: "+someluadouble.getClass()+" "+someluadouble );
System.out.println( "someluastring: "+someluastring.getClass()+" "+someluastring );
System.out.println( "someluauserdata: "+someluauserdata.getClass()+" "+someluauserdata );
System.out.println( "someluatable: "+someluatable.getClass()+" "+someluatable );
System.out.println( "someluafunction: "+someluafunction.getClass()+" "+someluafunction );
System.out.println( "someluafunction(345): "+((LuaValue) someluafunction).call(LuaValue.valueOf(345)) );
}
public static void testUserClasses(ScriptEngine e) throws ScriptException {
CompiledScript cs = ((Compilable)e).compile(
"test = test or luajava.newInstance(\"java.lang.String\", \"test\")\n" +
"print( 'test', type(test), test, tostring(test) )\n" +
"return tostring(test)");
Bindings b = e.createBindings();
Object resultstring = cs.eval(b);
b.put("test", new SomeUserClass());
Object resultuserclass = cs.eval(b);
System.out.println( "eval(string): "+resultstring.getClass()+" "+resultstring );
System.out.println( "eval(userclass): "+resultuserclass.getClass()+" "+resultuserclass );
}
}
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