Shift Media Project aims to provide native Windows development libraries for opus and associated dependencies to support simpler creation and debugging of rich media content directly within Visual Studio. https://shiftmediaproject.github.io/
A codec for interactive speech and audio transmission over the Internet. https://www.opus-codec.org/
Development libraries are available from the releases page. These libraries are available for each supported Visual Studio version with a different download for each version. Each download contains both static and dynamic libraries to choose from in both 32bit and 64bit versions.
This repository contains code from the corresponding upstream project with additional modifications to allow it to be compiled with Visual Studio. New custom Visual Studio projects are provided within the 'SMP' sub-directory. Refer to the 'readme' contained within the 'SMP' directory for further details.
Any issues related to the ShiftMediaProject specific changes should be sent to the issues page for the repository. Any issues related to the upstream project should be sent upstream directly (see the issues information of the upstream repository for more details).
ShiftMediaProject original code is released under LGPLv2.1. All code from the upstream repository remains under its original license (see the license information of the upstream repository for more details).
As this repository includes code from upstream project(s) it includes many copyright owners. ShiftMediaProject makes NO claim of copyright on any upstream code. However, all original ShiftMediaProject authored code is copyright ShiftMediaProject. For a complete copyright list please checkout the source code to examine license headers. Unless expressly stated otherwise all code submitted to the ShiftMediaProject project (in any form) is licensed under LGPLv2.1 and copyright is donated to ShiftMediaProject. If you submit code that is not your own work it is your responsibility to place a header stating the copyright.
Patches related to the ShiftMediaProject specific changes should be sent as pull requests to the main repository. Any changes related to the upstream project should be sent upstream directly (see the contributing information of the upstream repository for more details).
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