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A customizable, modular, responsive, lightbox gallery plugin. :+1: spread retract

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Notice: Creating folder will generate an empty file .keep, because not support in Git

travis bower npm


A customizable, modular, responsive, lightbox gallery plugin for jQuery. lightgallery Demo

JQuery lightGallery demo. Codepen demo

Main features

  • Fully responsive.
  • Modular architecture with built in plugins.
  • Touch and support for mobile devices.
  • Mouse drag supports for desktops.
  • Double-click/Double-tap to see actual size of the image.
  • Animated thumbnails.
  • Youtube Vimeo Dailymotion VK and html5 videos Support.
  • 20+ Hardware-Accelerated CSS3 transitions.
  • Dynamic mode.
  • Full screen support.
  • Supports zoom.
  • Browser history API.
  • Responsive images.
  • HTML iframe support.
  • Multiple instances on one page.
  • Easily customizable via CSS (SCSS) and Settings.
  • Smart image preloading and code optimization.
  • Keyboard Navigation for desktop.
  • Font icon support.
  • And many more.

Browser support

lightgallery supports all major browsers including IE 8 and above..


Install with Bower

You can install lightgallery using the Bower package manager.

$ bower install lightgallery --save


You can also find lightgallery on npm.

$ npm install lightgallery

Download from Github

You can also directly download lightgallery from github.


If you prefer to use a CDN you can load files via cdnjs

Include CSS and Javascript files

First of all add lightgallery.css in the <head> of the document.

    <link type="text/css" rel="stylesheet" href="css/lightGallery.css" /> 

Then include jQuery and lightgallery.min.js into your document. If you want to include any lightgallery plugin you can include it after lightgallery.min.js.


    <!-- jQuery version must be >= 1.8.0; -->
    <script src="jquery.min.js"></script>

    <!-- A jQuery plugin that adds cross-browser mouse wheel support. (Optional) -->
    <script src="https://cdnjs.cloudflare.com/ajax/libs/jquery-mousewheel/3.1.13/jquery.mousewheel.min.js"></script>

    <script src="js/lightgallery.min.js"></script>

    <!-- lightgallery plugins -->
    <script src="js/lg-thumbnail.min.js"></script>
    <script src="js/lg-fullscreen.min.js"></script>
The markup

lightgallery does not force you to use any kind of markup. you can use whatever markup you want. But i suggest you to use the following markup. Here you can find the detailed examples of deferent kind of markups.

<div id="lightgallery">
  <a href="img/img1.jpg">
      <img src="img/thumb1.jpg" />
  <a href="img/img2.jpg">
      <img src="img/thumb2.jpg" />

Call the plugin

Finally you need to initiate the gallery by adding the following code.

<script type="text/javascript">
    $(document).ready(function() {

Support lightgallery

If you like lightgallery please support the project by staring the repository or tweet about this project.

Need collaborators

If anyone is interested in becoming a collaborator please drop me an email at sachi77n@gmail.com. I have been quite busy lately. Unable to reply to all support and customization requests. Any assistance with this project would be greatly appreciated.



Built in modules

  1. Thumbnail
  2. Autoplay
  3. Video
  4. Fullscreen
  5. Pager
  6. Zoom
  7. Hash


Please use GitHub issue tracker in the event that you have come across a bug or glitch. It would also be very helpful if you could add a jsFiddle, which would allow you to demonstrate the problem in question.

You can post a comment here to leave feedback, and offer any feature suggestions you may have for Lightgallery.

Please use stackoverflow instead of github issue tracker if you need any help with implementing lightgallery in your project or if you have any personal support requests. If you need any special customization, feature or support email me at sachi77n@gmail.com. I can do it for reasonable price.

Do you like lightgallery? You can support the project by staring the github repository or tweet about this project.

Follow me on twitter @sachinchoolur for the latest news, updates about this project.

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