同步操作将从 Gitee 极速下载/unreal-engine 强制同步,此操作会覆盖自 Fork 仓库以来所做的任何修改,且无法恢复!!!
确定后同步将在后台操作,完成时将刷新页面,请耐心等待。
Welcome to the NVIDIA UE4 Flex integration!
Flex is our new GPU-based particle simulation library that supports fluids, clothing, solids, ropes, and more. The UE4 integration adds new actors and components to Unreal that can be used add more advanced dynamics to your game.
An example project with test assets and levels is included here:
Documentation and tutorials for the Unreal integration can be found in under:
The latest standalone Flex SDK can be downloaded from NVIDIA's developer zone:
https://developer.nvidia.com/flex
Not all the Flex features are exposed in Unreal yet, but we're continuing work on integration and will be adding features like fluid surface rendering and smoke simulation in upcoming releases.
You can get in touch with us via the NVIDIA Gameworks forum threads https://forums.unrealengine.com/showthread.php?53735-NVIDIA-GameWorks-Integration.
此处可能存在不合适展示的内容,页面不予展示。您可通过相关编辑功能自查并修改。
如您确认内容无涉及 不当用语 / 纯广告导流 / 暴力 / 低俗色情 / 侵权 / 盗版 / 虚假 / 无价值内容或违法国家有关法律法规的内容,可点击提交进行申诉,我们将尽快为您处理。