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libmap.vcxproj.filters 4.02 KB
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陆可纳纳 提交于 2020-05-22 15:08 . .
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="libgg">
<UniqueIdentifier>{4fb20c49-a381-498c-92a1-ce8138171046}</UniqueIdentifier>
</Filter>
<Filter Include="libjpeg">
<UniqueIdentifier>{d5982445-649f-4c30-b73c-bb7bebbe1036}</UniqueIdentifier>
</Filter>
<Filter Include="libcc">
<UniqueIdentifier>{df15dc2e-ea1d-479e-8ad4-c4de78e52f7e}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="libgg\_gge42_dev18.h">
<Filter>libgg</Filter>
</ClInclude>
<ClInclude Include="libgg\cLabel.h">
<Filter>libgg</Filter>
</ClInclude>
<ClInclude Include="libgg\cMain.h">
<Filter>libgg</Filter>
</ClInclude>
<ClInclude Include="libgg\cNode.h">
<Filter>libgg</Filter>
</ClInclude>
<ClInclude Include="libgg\cSprite.h">
<Filter>libgg</Filter>
</ClInclude>
<ClInclude Include="libgg\Geometry.h">
<Filter>libgg</Filter>
</ClInclude>
<ClInclude Include="libgg\Vec2.h">
<Filter>libgg</Filter>
</ClInclude>
<ClInclude Include="libmap\cMapReader.h" />
<ClInclude Include="libmap\cMapWriter.h" />
<ClInclude Include="libjpeg\JPEG.H">
<Filter>libjpeg</Filter>
</ClInclude>
<ClInclude Include="libjpeg\JPEGINT.H">
<Filter>libjpeg</Filter>
</ClInclude>
<ClInclude Include="libcc\_cpp.h">
<Filter>libcc</Filter>
</ClInclude>
<ClInclude Include="libcc\_string.h">
<Filter>libcc</Filter>
</ClInclude>
<ClInclude Include="libcc\_window.h">
<Filter>libcc</Filter>
</ClInclude>
<ClInclude Include="libcc\efolder.h">
<Filter>libcc</Filter>
</ClInclude>
<ClInclude Include="libcc\s565.h">
<Filter>libcc</Filter>
</ClInclude>
<ClInclude Include="libcc\save.h">
<Filter>libcc</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="libgg\cLabel.cpp">
<Filter>libgg</Filter>
</ClCompile>
<ClCompile Include="libgg\cMain.cpp">
<Filter>libgg</Filter>
</ClCompile>
<ClCompile Include="libgg\cNode.cpp">
<Filter>libgg</Filter>
</ClCompile>
<ClCompile Include="libgg\cSprite.cpp">
<Filter>libgg</Filter>
</ClCompile>
<ClCompile Include="libgg\Geometry.cpp">
<Filter>libgg</Filter>
</ClCompile>
<ClCompile Include="libgg\Vec2.cpp">
<Filter>libgg</Filter>
</ClCompile>
<ClCompile Include="libmap\cMapReader.cpp" />
<ClCompile Include="libmap\cMapWriter.cpp" />
<ClCompile Include="libjpeg\BMP.c">
<Filter>libjpeg</Filter>
</ClCompile>
<ClCompile Include="libjpeg\compress.c">
<Filter>libjpeg</Filter>
</ClCompile>
<ClCompile Include="libjpeg\decode.c">
<Filter>libjpeg</Filter>
</ClCompile>
<ClCompile Include="libjpeg\HUFFMAN.C">
<Filter>libjpeg</Filter>
</ClCompile>
<ClCompile Include="libjpeg\IDCT.C">
<Filter>libjpeg</Filter>
</ClCompile>
<ClCompile Include="libjpeg\IDCT2D.C">
<Filter>libjpeg</Filter>
</ClCompile>
<ClCompile Include="libjpeg\JPEG.C">
<Filter>libjpeg</Filter>
</ClCompile>
<ClCompile Include="libjpeg\pack.c">
<Filter>libjpeg</Filter>
</ClCompile>
<ClCompile Include="libjpeg\QUANTY.C">
<Filter>libjpeg</Filter>
</ClCompile>
<ClCompile Include="libjpeg\RGB.C">
<Filter>libjpeg</Filter>
</ClCompile>
<ClCompile Include="libjpeg\SEGMENT.C">
<Filter>libjpeg</Filter>
</ClCompile>
<ClCompile Include="libcc\efolder.cpp">
<Filter>libcc</Filter>
</ClCompile>
<ClCompile Include="libcc\s565.cpp">
<Filter>libcc</Filter>
</ClCompile>
<ClCompile Include="main.cpp" />
<ClCompile Include="libcc\save.cpp">
<Filter>libcc</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="libgg\Vec2.inl">
<Filter>libgg</Filter>
</None>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="libmap.rc" />
</ItemGroup>
</Project>

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