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<Project>
<PropertyGroup>
<!--
For non-SDK projects that import this file and then import Microsoft.Common.targets,
tell Microsoft.Common.targets not to import Directory.Build.targets again
-->
<ImportDirectoryBuildTargets>false</ImportDirectoryBuildTargets>
</PropertyGroup>
<Import Project="$(RepositoryEngineeringDir)liveBuilds.targets" />
<Import Project="$(RepositoryEngineeringDir)python.targets" />
<Import Project="Sdk.targets" Sdk="Microsoft.DotNet.Arcade.Sdk" Condition="'$(SkipImportArcadeSdkFromRoot)' != 'true'" />
<PropertyGroup>
<!--
Define this here (not just in Versions.props) because the SDK resets it
unconditionally in Microsoft.NETCoreSdk.BundledVersions.props.
-->
<NETCoreAppMaximumVersion>$(MajorVersion).$(MinorVersion)</NETCoreAppMaximumVersion>
</PropertyGroup>
<PropertyGroup>
<GeneratedAssemblyInfoFile>$([System.IO.Path]::Combine('$(IntermediateOutputPath)','$(MSBuildProjectName).AssemblyInfo$(DefaultLanguageSourceExtension)'))</GeneratedAssemblyInfoFile>
</PropertyGroup>
<!-- Language configuration -->
<PropertyGroup>
<!-- default to allowing all language features -->
<LangVersion>preview</LangVersion>
<LangVersion Condition="'$(Language)' == 'VB'">latest</LangVersion>
</PropertyGroup>
<!--
All source inputs to the compiler should be generated before BeforeCompile target. Sdk is not
honoring this for GenerateAssemblyInfo target. https://github.com/dotnet/sdk/issues/10614
-->
<ItemGroup Condition="'$(IsTestProject)' != 'true'">
<EmbeddedFiles Include="$(GeneratedAssemblyInfoFile)"/>
</ItemGroup>
</Project>
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