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// Copyright 2021 CloudWeGo Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package netpoll
import (
"sync"
"sync/atomic"
"syscall"
"time"
)
const (
defaultZeroCopyTimeoutSec = 60
)
// connection is the implement of Connection
type connection struct {
netFD
onEvent
locker
operator *FDOperator
readTimeout time.Duration
readTimer *time.Timer
readTrigger chan struct{}
waitReadSize int32
writeTrigger chan error
inputBuffer *LinkBuffer
outputBuffer *LinkBuffer
inputBarrier *barrier
outputBarrier *barrier
supportZeroCopy bool
maxSize int // The maximum size of data between two Release().
bookSize int // The size of data that can be read at once.
}
var _ Connection = &connection{}
var _ Reader = &connection{}
var _ Writer = &connection{}
// Reader implements Connection.
func (c *connection) Reader() Reader {
return c
}
// Writer implements Connection.
func (c *connection) Writer() Writer {
return c
}
// IsActive implements Connection.
func (c *connection) IsActive() bool {
return c.isCloseBy(none)
}
// SetIdleTimeout implements Connection.
func (c *connection) SetIdleTimeout(timeout time.Duration) error {
if timeout > 0 {
return c.SetKeepAlive(int(timeout.Seconds()))
}
return nil
}
// SetReadTimeout implements Connection.
func (c *connection) SetReadTimeout(timeout time.Duration) error {
if timeout >= 0 {
c.readTimeout = timeout
}
return nil
}
// ------------------------------------------ implement zero-copy reader ------------------------------------------
// Next implements Connection.
func (c *connection) Next(n int) (p []byte, err error) {
if err = c.waitRead(n); err != nil {
return p, err
}
return c.inputBuffer.Next(n)
}
// Peek implements Connection.
func (c *connection) Peek(n int) (buf []byte, err error) {
if err = c.waitRead(n); err != nil {
return buf, err
}
return c.inputBuffer.Peek(n)
}
// Skip implements Connection.
func (c *connection) Skip(n int) (err error) {
if err = c.waitRead(n); err != nil {
return err
}
return c.inputBuffer.Skip(n)
}
// Release implements Connection.
func (c *connection) Release() (err error) {
// Check inputBuffer length first to reduce contention in mux situation.
// c.operator.do competes with c.inputs/c.inputAck
if c.inputBuffer.Len() == 0 && c.operator.do() {
maxSize := c.inputBuffer.calcMaxSize()
// Set the maximum value of maxsize equal to mallocMax to prevent GC pressure.
if maxSize > mallocMax {
maxSize = mallocMax
}
if maxSize > c.maxSize {
c.maxSize = maxSize
}
// Double check length to reset tail node
if c.inputBuffer.Len() == 0 {
c.inputBuffer.resetTail(c.maxSize)
}
c.operator.done()
}
return c.inputBuffer.Release()
}
// Slice implements Connection.
func (c *connection) Slice(n int) (r Reader, err error) {
if err = c.waitRead(n); err != nil {
return nil, err
}
return c.inputBuffer.Slice(n)
}
// Len implements Connection.
func (c *connection) Len() (length int) {
return c.inputBuffer.Len()
}
// Until implements Connection.
func (c *connection) Until(delim byte) (line []byte, err error) {
var n, l int
for {
if err = c.waitRead(n + 1); err != nil {
// return all the data in the buffer
line, _ = c.inputBuffer.Next(c.inputBuffer.Len())
return
}
l = c.inputBuffer.Len()
i := c.inputBuffer.indexByte(delim, n)
if i < 0 {
n = l //skip all exists bytes
continue
}
return c.Next(i + 1)
}
}
// ReadString implements Connection.
func (c *connection) ReadString(n int) (s string, err error) {
if err = c.waitRead(n); err != nil {
return s, err
}
return c.inputBuffer.ReadString(n)
}
// ReadBinary implements Connection.
func (c *connection) ReadBinary(n int) (p []byte, err error) {
if err = c.waitRead(n); err != nil {
return p, err
}
return c.inputBuffer.ReadBinary(n)
}
// ReadByte implements Connection.
func (c *connection) ReadByte() (b byte, err error) {
if err = c.waitRead(1); err != nil {
return b, err
}
return c.inputBuffer.ReadByte()
}
// ------------------------------------------ implement zero-copy writer ------------------------------------------
// Malloc implements Connection.
func (c *connection) Malloc(n int) (buf []byte, err error) {
return c.outputBuffer.Malloc(n)
}
// MallocLen implements Connection.
func (c *connection) MallocLen() (length int) {
return c.outputBuffer.MallocLen()
}
// Flush will send all malloc data to the peer,
// so must confirm that the allocated bytes have been correctly assigned.
//
// Flush first checks whether the out buffer is empty.
// If empty, it will call syscall.Write to send data directly,
// otherwise the buffer will be sent asynchronously by the epoll trigger.
func (c *connection) Flush() error {
if !c.IsActive() || !c.lock(flushing) {
return Exception(ErrConnClosed, "when flush")
}
defer c.unlock(flushing)
c.outputBuffer.Flush()
return c.flush()
}
// MallocAck implements Connection.
func (c *connection) MallocAck(n int) (err error) {
return c.outputBuffer.MallocAck(n)
}
// Append implements Connection.
func (c *connection) Append(w Writer) (err error) {
return c.outputBuffer.Append(w)
}
// WriteString implements Connection.
func (c *connection) WriteString(s string) (n int, err error) {
return c.outputBuffer.WriteString(s)
}
// WriteBinary implements Connection.
func (c *connection) WriteBinary(b []byte) (n int, err error) {
return c.outputBuffer.WriteBinary(b)
}
// WriteDirect implements Connection.
func (c *connection) WriteDirect(p []byte, remainCap int) (err error) {
return c.outputBuffer.WriteDirect(p, remainCap)
}
// WriteByte implements Connection.
func (c *connection) WriteByte(b byte) (err error) {
return c.outputBuffer.WriteByte(b)
}
// ------------------------------------------ implement net.Conn ------------------------------------------
// Read behavior is the same as net.Conn, it will return io.EOF if buffer is empty.
func (c *connection) Read(p []byte) (n int, err error) {
l := len(p)
if l == 0 {
return 0, nil
}
if err = c.waitRead(1); err != nil {
return 0, err
}
if has := c.inputBuffer.Len(); has < l {
l = has
}
src, err := c.inputBuffer.Next(l)
n = copy(p, src)
if err == nil {
err = c.inputBuffer.Release()
}
return n, err
}
// Write will Flush soon.
func (c *connection) Write(p []byte) (n int, err error) {
if !c.IsActive() || !c.lock(flushing) {
return 0, Exception(ErrConnClosed, "when write")
}
defer c.unlock(flushing)
dst, _ := c.outputBuffer.Malloc(len(p))
n = copy(dst, p)
c.outputBuffer.Flush()
err = c.flush()
return n, err
}
// Close implements Connection.
func (c *connection) Close() error {
return c.onClose()
}
// ------------------------------------------ private ------------------------------------------
var barrierPool = sync.Pool{
New: func() interface{} {
return &barrier{
bs: make([][]byte, barriercap),
ivs: make([]syscall.Iovec, barriercap),
}
},
}
// init initialize the connection with options
func (c *connection) init(conn Conn, opts *options) (err error) {
// init buffer, barrier, finalizer
c.readTrigger = make(chan struct{}, 1)
c.writeTrigger = make(chan error, 1)
c.bookSize, c.maxSize = block1k/2, pagesize
c.inputBuffer, c.outputBuffer = NewLinkBuffer(pagesize), NewLinkBuffer()
c.inputBarrier, c.outputBarrier = barrierPool.Get().(*barrier), barrierPool.Get().(*barrier)
c.initNetFD(conn) // conn must be *netFD{}
c.initFDOperator()
c.initFinalizer()
syscall.SetNonblock(c.fd, true)
// enable TCP_NODELAY by default
switch c.network {
case "tcp", "tcp4", "tcp6":
setTCPNoDelay(c.fd, true)
}
// check zero-copy
if setZeroCopy(c.fd) == nil && setBlockZeroCopySend(c.fd, defaultZeroCopyTimeoutSec, 0) == nil {
c.supportZeroCopy = true
}
// connection initialized and prepare options
return c.onPrepare(opts)
}
func (c *connection) initNetFD(conn Conn) {
if nfd, ok := conn.(*netFD); ok {
c.netFD = *nfd
return
}
c.netFD = netFD{
fd: conn.Fd(),
localAddr: conn.LocalAddr(),
remoteAddr: conn.RemoteAddr(),
}
}
func (c *connection) initFDOperator() {
op := allocop()
op.FD = c.fd
op.OnRead, op.OnWrite, op.OnHup = nil, nil, c.onHup
op.Inputs, op.InputAck = c.inputs, c.inputAck
op.Outputs, op.OutputAck = c.outputs, c.outputAck
// if connection has been registered, must reuse poll here.
if c.pd != nil && c.pd.operator != nil {
op.poll = c.pd.operator.poll
}
c.operator = op
}
func (c *connection) initFinalizer() {
c.AddCloseCallback(func(connection Connection) error {
c.stop(flushing)
c.netFD.Close()
c.closeBuffer()
freeop(c.operator)
return nil
})
}
func (c *connection) triggerRead() {
select {
case c.readTrigger <- struct{}{}:
default:
}
}
func (c *connection) triggerWrite(err error) {
select {
case c.writeTrigger <- err:
default:
}
}
// waitRead will wait full n bytes.
func (c *connection) waitRead(n int) (err error) {
if n <= c.inputBuffer.Len() {
return nil
}
atomic.StoreInt32(&c.waitReadSize, int32(n))
defer atomic.StoreInt32(&c.waitReadSize, 0)
if c.readTimeout > 0 {
return c.waitReadWithTimeout(n)
}
// wait full n
for c.inputBuffer.Len() < n {
if c.IsActive() {
<-c.readTrigger
continue
}
// confirm that fd is still valid.
if atomic.LoadUint32(&c.netFD.closed) == 0 {
return c.fill(n)
}
return Exception(ErrConnClosed, "wait read")
}
return nil
}
// waitReadWithTimeout will wait full n bytes or until timeout.
func (c *connection) waitReadWithTimeout(n int) (err error) {
// set read timeout
if c.readTimer == nil {
c.readTimer = time.NewTimer(c.readTimeout)
} else {
c.readTimer.Reset(c.readTimeout)
}
for c.inputBuffer.Len() < n {
if !c.IsActive() {
// cannot return directly, stop timer before !
// confirm that fd is still valid.
if atomic.LoadUint32(&c.netFD.closed) == 0 {
err = c.fill(n)
} else {
err = Exception(ErrConnClosed, "wait read")
}
break
}
select {
case <-c.readTimer.C:
// double check if there is enough data to be read
if c.inputBuffer.Len() >= n {
return nil
}
return Exception(ErrReadTimeout, c.remoteAddr.String())
case <-c.readTrigger:
continue
}
}
// clean timer.C
if !c.readTimer.Stop() {
<-c.readTimer.C
}
return err
}
// fill data after connection is closed.
func (c *connection) fill(need int) (err error) {
var n int
for {
n, err = readv(c.fd, c.inputs(c.inputBarrier.bs), c.inputBarrier.ivs)
c.inputAck(n)
err = c.eofError(n, err)
if err != nil {
break
}
}
if c.inputBuffer.Len() >= need {
return nil
}
return err
}
func (c *connection) eofError(n int, err error) error {
if err == syscall.EINTR {
return nil
}
if n == 0 && err == nil {
return Exception(ErrEOF, "")
}
return err
}
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