代码拉取完成,页面将自动刷新
同步操作将从 PyQt5/PyQt 强制同步,此操作会覆盖自 Fork 仓库以来所做的任何修改,且无法恢复!!!
确定后同步将在后台操作,完成时将刷新页面,请耐心等待。
#!/usr/bin/env python
# -*- coding: utf-8 -*-
"""
Created on 2019年3月19日
@author: Irony
@site: https://pyqt5.com https://github.com/892768447
@email: 892768447@qq.com
@file: CircleLine
@description:
"""
from math import floor, pi, cos, sin
from random import random, randint
from time import time
from PyQt5.QtCore import QTimer, Qt
from PyQt5.QtGui import QColor, QPainter, QPainterPath, QPen
from PyQt5.QtWidgets import QWidget
__Author__ = 'Irony'
__Copyright__ = 'Copyright (c) 2019'
# 最小和最大半径、半径阈值和填充圆的百分比
radMin = 10
radMax = 80
filledCircle = 30 # 填充圆的百分比
concentricCircle = 60 # 同心圆百分比
radThreshold = 25 # IFF special, over this radius concentric, otherwise filled
# 最小和最大移动速度
speedMin = 0.3
speedMax = 0.6
# 每个圆和模糊效果的最大透明度
maxOpacity = 0.6
colors = [
QColor(52, 168, 83),
QColor(117, 95, 147),
QColor(199, 108, 23),
QColor(194, 62, 55),
QColor(0, 172, 212),
QColor(120, 120, 120)
]
circleBorder = 10
backgroundLine = colors[0]
backgroundColor = QColor(38, 43, 46)
backgroundMlt = 0.85
lineBorder = 2.5
# 最重要的是:包含它们的整个圆和数组的数目
maxCircles = 8
points = []
# 实验变量
circleExp = 1
circleExpMax = 1.003
circleExpMin = 0.997
circleExpSp = 0.00004
circlePulse = False
# 生成随机整数 a<=x<=b
def randint(a, b):
return floor(random() * (b - a + 1) + a)
# 生成随机小数
def randRange(a, b):
return random() * (b - a) + a
# 生成接近a的随机小数
def hyperRange(a, b):
return random() * random() * random() * (b - a) + a
class Circle:
def __init__(self, background, width, height):
self.background = background
self.x = randRange(-width / 2, width / 2)
self.y = randRange(-height / 2, height / 2)
self.radius = hyperRange(radMin, radMax)
self.filled = (False if randint(
0, 100) > concentricCircle else 'full') if self.radius < radThreshold else (
False if randint(0, 100) > concentricCircle else 'concentric')
self.color = colors[randint(0, len(colors) - 1)]
self.borderColor = colors[randint(0, len(colors) - 1)]
self.opacity = 0.05
self.speed = randRange(speedMin, speedMax) # * (radMin / self.radius)
self.speedAngle = random() * 2 * pi
self.speedx = cos(self.speedAngle) * self.speed
self.speedy = sin(self.speedAngle) * self.speed
spacex = abs((self.x - (-1 if self.speedx < 0 else 1) *
(width / 2 + self.radius)) / self.speedx)
spacey = abs((self.y - (-1 if self.speedy < 0 else 1) *
(height / 2 + self.radius)) / self.speedy)
self.ttl = min(spacex, spacey)
class CircleLineWindow(QWidget):
def __init__(self, *args, **kwargs):
super(CircleLineWindow, self).__init__(*args, **kwargs)
# 设置背景颜色
palette = self.palette()
palette.setColor(palette.Background, backgroundColor)
self.setAutoFillBackground(True)
self.setPalette(palette)
# 获取屏幕大小
geometry = QApplication.instance().desktop().availableGeometry()
self.screenWidth = geometry.width()
self.screenHeight = geometry.height()
self._canDraw = True
self._firstDraw = True
self._timer = QTimer(self, timeout=self.update)
self.init()
def init(self):
points.clear()
# 链接的最小距离
self.linkDist = min(self.screenWidth, self.screenHeight) / 2.4
# 初始化点
for _ in range(maxCircles * 3):
points.append(Circle('', self.screenWidth, self.screenHeight))
self.update()
def showEvent(self, event):
super(CircleLineWindow, self).showEvent(event)
self._canDraw = True
def hideEvent(self, event):
super(CircleLineWindow, self).hideEvent(event)
# 窗口最小化要停止绘制, 减少cpu占用
self._canDraw = False
def paintEvent(self, event):
super(CircleLineWindow, self).paintEvent(event)
if not self._canDraw:
return
painter = QPainter(self)
painter.setRenderHint(QPainter.Antialiasing)
painter.setRenderHint(QPainter.SmoothPixmapTransform)
self.draw(painter)
def draw(self, painter):
if circlePulse:
if circleExp < circleExpMin or circleExp > circleExpMax:
circleExpSp *= -1
circleExp += circleExpSp
painter.translate(self.screenWidth / 2, self.screenHeight / 2)
if self._firstDraw:
t = time()
self.renderPoints(painter, points)
if self._firstDraw:
self._firstDraw = False
# 此处有个比例关系用于设置timer的时间,如果初始窗口很小,没有比例会导致动画很快
t = (time() - t) * 1000 * 2
# 比例最大不能超过1920/800
t = int(min(2.4, self.screenHeight / self.height()) * t) - 1
t = t if t > 15 else 15 # 不能小于15s
print('start timer(%d msec)' % t)
# 开启定时器
self._timer.start(t)
def drawCircle(self, painter, circle):
# circle.radius *= circleExp
if circle.background:
circle.radius *= circleExp
else:
circle.radius /= circleExp
radius = circle.radius
r = radius * circleExp
# 边框颜色设置透明度
c = QColor(circle.borderColor)
c.setAlphaF(circle.opacity)
painter.save()
if circle.filled == 'full':
# 设置背景刷
painter.setBrush(c)
painter.setPen(Qt.NoPen)
else:
# 设置画笔
painter.setPen(
QPen(c, max(1, circleBorder * (radMin - circle.radius) / (radMin - radMax))))
# 画实心圆或者圆圈
painter.drawEllipse(circle.x - r, circle.y - r, 2 * r, 2 * r)
painter.restore()
if circle.filled == 'concentric':
r = radius / 2
# 画圆圈
painter.save()
painter.setBrush(Qt.NoBrush)
painter.setPen(
QPen(c, max(1, circleBorder * (radMin - circle.radius) / (radMin - radMax))))
painter.drawEllipse(circle.x - r, circle.y - r, 2 * r, 2 * r)
painter.restore()
circle.x += circle.speedx
circle.y += circle.speedy
if (circle.opacity < maxOpacity):
circle.opacity += 0.01
circle.ttl -= 1
def renderPoints(self, painter, circles):
for i, circle in enumerate(circles):
if circle.ttl < -20:
# 重新初始化一个
circle = Circle('', self.screenWidth, self.screenHeight)
circles[i] = circle
self.drawCircle(painter, circle)
circles_len = len(circles)
for i in range(circles_len - 1):
for j in range(i + 1, circles_len):
deltax = circles[i].x - circles[j].x
deltay = circles[i].y - circles[j].y
dist = pow(pow(deltax, 2) + pow(deltay, 2), 0.5)
# if the circles are overlapping, no laser connecting them
if dist <= circles[i].radius + circles[j].radius:
continue
# otherwise we connect them only if the dist is < linkDist
if dist < self.linkDist:
xi = (1 if circles[i].x < circles[j].x else -
1) * abs(circles[i].radius * deltax / dist)
yi = (1 if circles[i].y < circles[j].y else -
1) * abs(circles[i].radius * deltay / dist)
xj = (-1 if circles[i].x < circles[j].x else 1) * \
abs(circles[j].radius * deltax / dist)
yj = (-1 if circles[i].y < circles[j].y else 1) * \
abs(circles[j].radius * deltay / dist)
path = QPainterPath()
path.moveTo(circles[i].x + xi, circles[i].y + yi)
path.lineTo(circles[j].x + xj, circles[j].y + yj)
# samecolor = circles[i].color == circles[j].color
c = QColor(circles[i].borderColor)
c.setAlphaF(min(circles[i].opacity, circles[j].opacity)
* ((self.linkDist - dist) / self.linkDist))
painter.setPen(QPen(c, (
lineBorder * backgroundMlt if circles[i].background else lineBorder) * (
(self.linkDist - dist) / self.linkDist)))
painter.drawPath(path)
if __name__ == '__main__':
import sys
from PyQt5.QtWidgets import QApplication
app = QApplication(sys.argv)
w = CircleLineWindow()
w.resize(800, 600)
w.show()
sys.exit(app.exec_())
此处可能存在不合适展示的内容,页面不予展示。您可通过相关编辑功能自查并修改。
如您确认内容无涉及 不当用语 / 纯广告导流 / 暴力 / 低俗色情 / 侵权 / 盗版 / 虚假 / 无价值内容或违法国家有关法律法规的内容,可点击提交进行申诉,我们将尽快为您处理。