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README
BSD-3-Clause

Keyframes

Keyframes is a combination of (1) an ExtendScript script that extracts image animation data from an After Effects file and (2) a corresponding rendering library for OpenHarmony.
Keyframes can be used to export and render high quality, vector based animations with complex shape and path curves, all with minimal file footprint.

Usage

Developing Animations in After Effects

For a detailed list of constraints for developing animations to use with the Keyframes library, please refer to the Keyframes After Effects Guidelines.

Image Data Extraction

Use of the extraction script requires an installation of Adobe After Effects as well as Adobe ExtendScript Toolkit. If Keyframes JSON files are already available, only the corresponding iOS and Android libraries are needed.

For detailed steps on running the ExtendScript script on your AE comp, please refer to the instructions detailed here.

Rendering

Download

compile 'io.openharmony.tpc.thirdlib:Keyframes:1.0.0'

Rendering setup

Use the provided deserializers on the generated JSON blob from the Image Data Extraction step to create a KFImage model object. If your JSON blob lives in the assets directory, this might look like:

InputStream stream = getResources().getAssets().open("asset_name");
KFImage kfImage = KFImageDeserializer.deserialize(stream);

A KeyframesDrawable object can be created now using this KFImage, and this drawable can be used as a normal drawable. It is highly recommended to use the software layer on any views displaying Keyframes animations.

KeyframesDrawable kfDrawable = new KeyframesDrawableBuilder().withImage(kfImage).build();

ImageView imageView = (ImageView) findViewById(R.id.some_image_view);
imageView.setLayerType(View.LAYER_TYPE_SOFTWARE, null);
imageView.setImageDrawable(kfDrawable);
imageView.setImageAlpha(0);

Play!

Use the start and stop animations on the drawable when appropriate to begin playback of the animation or end it after the end of the current loop.

// Starts a loop that progresses animation from the beginning and invalidates the drawable.
kfDrawable.startAnimation();

// Pause the animation at current progress.
kfDrawable.pauseAnimation();

// Resume the animation from where we paused last time.
kfDrawable.resumeAnimation();

// Stops the animation.
kfDrawable.stopAnimation();

// Stops the animation when the current animation ends.
kfDrawable.stopAnimationAtLoopEnd();

// Starts the animation and plays it once. Will stop at the end
kfDrawable.playOnce();
BSD License For Keyframes software Copyright (c) 2016-present, Facebook, Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name Facebook nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

简介

Keyframes is a combination of (1) an ExtendScript script that extracts image animation data from an After Effects file and (2) a corresponding rendering library for OpenHarmony. 展开 收起
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