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README
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Welcome to Verilator

Welcome to Verilator, the fastest Verilog/SystemVerilog simulator.
  • Accepts synthesizable Verilog or SystemVerilog
  • Performs lint code-quality checks
  • Compiles into multithreaded C++, or SystemC
  • Creates XML to front-end your own tools
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verilator multithreaded performance
Fast
  • Outperforms many commercial simulators
  • Single- and multi-threaded output models
Widely Used
  • Wide industry and academic deployment
  • Out-of-the-box support from Arm, and RISC-V vendor IP
verilator usage
verilator community
Community Driven & Openly Licensed
Commercial Support Available
  • Commercial support contracts
  • Design support contracts
  • Enhancement contracts
verilator support

What Verilator Does

Verilator is invoked with parameters similar to GCC or Synopsys's VCS. It "Verilates" the specified Verilog or SystemVerilog code by reading it, performing lint checks, and optionally inserting assertion checks and coverage-analysis points. It outputs single- or multi-threaded .cpp and .h files, the "Verilated" code.

The user writes a little C++/SystemC wrapper file, which instantiates the "Verilated" model of the user's top level module. These C++/SystemC files are then compiled by a C++ compiler (gcc/clang/MSVC++). The resulting executable performs the design simulation. Verilator also supports linking its generated libraries, optionally encrypted, into other simulators.

Verilator may not be the best choice if you are expecting a full featured replacement for NC-Verilog, VCS or another commercial Verilog simulator, or if you are looking for a behavioral Verilog simulator e.g. for a quick class project (we recommend Icarus Verilog for this.) However, if you are looking for a path to migrate SystemVerilog to C++ or SystemC, or your team is comfortable writing just a touch of C++ code, Verilator is the tool for you.

Performance

Verilator does not simply convert Verilog HDL to C++ or SystemC. Rather, Verilator compiles your code into a much faster optimized and optionally thread-partitioned model, which is in turn wrapped inside a C++/SystemC module. The results are a compiled Verilog model that executes even on a single-thread over 10x faster than standalone SystemC, and on a single thread is about 100 times faster than interpreted Verilog simulators such as Icarus Verilog. Another 2-10x speedup might be gained from multithreading (yielding 200-1000x total over interpreted simulators).

Verilator has typically similar or better performance versus the closed-source Verilog simulators (Carbon Design Systems Carbonator, Modelsim, Cadence Incisive/NC-Verilog, Synopsys VCS, VTOC, and Pragmatic CVer/CVC). But, Verilator is open-sourced, so you can spend on computes rather than licenses. Thus Verilator gives you the best cycles/dollar.

Installation & Documentation

For more information:

Support

Verilator is a community project, guided by the CHIPS Alliance under the Linux Foundation.

We appreciate and welcome your contributions in whatever form; please see Contributing to Verilator. Thanks to our Contributors and Sponsors.

Verilator also supports and encourages commercial support models and organizations; please see Verilator Commercial Support.

Related Projects

  • GTKwave - Waveform viewer for Verilator traces.
  • Icarus Verilog - Icarus is a full featured interpreted Verilog simulator. If Verilator does not support your needs, perhaps Icarus may.

Open License

Verilator is Copyright 2003-2021 by Wilson Snyder. (Report bugs to Verilator Issues.)

Verilator is free software; you can redistribute it and/or modify it under the terms of either the GNU Lesser General Public License Version 3 or the Perl Artistic License Version 2.0. See the documentation for more details.

GNU LESSER GENERAL PUBLIC LICENSE Version 3, 29 June 2007 Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/> Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed. This version of the GNU Lesser General Public License incorporates the terms and conditions of version 3 of the GNU General Public License, supplemented by the additional permissions listed below. 0. Additional Definitions. As used herein, "this License" refers to version 3 of the GNU Lesser General Public License, and the "GNU GPL" refers to version 3 of the GNU General Public License. "The Library" refers to a covered work governed by this License, other than an Application or a Combined Work as defined below. An "Application" is any work that makes use of an interface provided by the Library, but which is not otherwise based on the Library. Defining a subclass of a class defined by the Library is deemed a mode of using an interface provided by the Library. A "Combined Work" is a work produced by combining or linking an Application with the Library. The particular version of the Library with which the Combined Work was made is also called the "Linked Version". The "Minimal Corresponding Source" for a Combined Work means the Corresponding Source for the Combined Work, excluding any source code for portions of the Combined Work that, considered in isolation, are based on the Application, and not on the Linked Version. The "Corresponding Application Code" for a Combined Work means the object code and/or source code for the Application, including any data and utility programs needed for reproducing the Combined Work from the Application, but excluding the System Libraries of the Combined Work. 1. Exception to Section 3 of the GNU GPL. You may convey a covered work under sections 3 and 4 of this License without being bound by section 3 of the GNU GPL. 2. Conveying Modified Versions. If you modify a copy of the Library, and, in your modifications, a facility refers to a function or data to be supplied by an Application that uses the facility (other than as an argument passed when the facility is invoked), then you may convey a copy of the modified version: a) under this License, provided that you make a good faith effort to ensure that, in the event an Application does not supply the function or data, the facility still operates, and performs whatever part of its purpose remains meaningful, or b) under the GNU GPL, with none of the additional permissions of this License applicable to that copy. 3. Object Code Incorporating Material from Library Header Files. The object code form of an Application may incorporate material from a header file that is part of the Library. You may convey such object code under terms of your choice, provided that, if the incorporated material is not limited to numerical parameters, data structure layouts and accessors, or small macros, inline functions and templates (ten or fewer lines in length), you do both of the following: a) Give prominent notice with each copy of the object code that the Library is used in it and that the Library and its use are covered by this License. b) Accompany the object code with a copy of the GNU GPL and this license document. 4. Combined Works. 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A suitable mechanism is one that (a) uses at run time a copy of the Library already present on the user's computer system, and (b) will operate properly with a modified version of the Library that is interface-compatible with the Linked Version. e) Provide Installation Information, but only if you would otherwise be required to provide such information under section 6 of the GNU GPL, and only to the extent that such information is necessary to install and execute a modified version of the Combined Work produced by recombining or relinking the Application with a modified version of the Linked Version. (If you use option 4d0, the Installation Information must accompany the Minimal Corresponding Source and Corresponding Application Code. If you use option 4d1, you must provide the Installation Information in the manner specified by section 6 of the GNU GPL for conveying Corresponding Source.) 5. Combined Libraries. 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简介

Verilator 是一个高性能 Verilog HDL 模拟器与 lint 系统,用户编写一个小的 C++/SystemC 封装文件,该文件实例化用户顶层模块的“已验证”模型 展开 收起
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