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README
GPL-2.0

1 库简介

libavstream为安卓而生,开发者可以在自己的APP内通过简单的引用实现高效的音频、视频和音视频的流化传输。在传输协议方面,目前支持RTMP、RTSP协议的C/S广播模式和MPEG-TS流格式P2P模式;在编码格式方面,视频编码采用H.264,,音频采用AAC。在支持的设备类型方面,涵盖了搭载安卓系统的智能手机、平板电脑、智能电视、智能眼镜以及车载设备等移动终端。下面以BLife为例,详细阐述开发者在开发过程中如何正确的使用libavstream库。

2 开发环境

libavstream库与Android Studio开发环境完美适配,采用基于Gradle的构建方式发布于jcenter仓库中。

项目地址为:https://bintray.com/iavstream/maven/libavstream/

库地址: http://jcenter.bintray.com/com/iavstream/libavstream/

目前为1.1.0版本,本项目包含四个文件分别为:

  1. libavstream-1.1.0-javadoc.jar

  2. libavstream-1.1.0-sources.jar

  3. libavstream-1.1.0.aar

  4. libavstream-1.1.0.pom

其中文件1)为libavstream库的javadoc文件,可以作为API文档使用。2)为源码文件包,包含了所有源代码。文件3)为我们开发中需要调用的aar库文件,在开发过程中通过gradle实现在线自动构建到我们的应用程序中。4)为项目信息描述文件。

如图1所示,在开发过程中我们在Gradle Scripts下面可以看到两个build.gradle文件,一个是Project的,一个是Module的。其中Project的build.gradle内容应设置如图中所示,主要是将远程仓库源设置为jcenter。

图1 BLife的Project gradle文件配置

如图2所示,另外一个是Module的build.gradle文件内容设置设下,最重要的是需要在dependencies中添加依赖项:com.iavstream:libavstream:1.1.0。在添加之后在构建阶段gradle即可从jcenter仓库中获取libavstream库文件完成我们应用程序的编译和链接等相关工作。

图2 BLife的Module gradle文件配置

3 使用权限

Android定义了一种权限方案来保护设备上的资源和功能,所有应用必须通过在AndroidManifest.xml文件中声明相关使用权限。作为开发者,由于libavstream库是以Service

的形式被用户调用,因此需要在开发者的应用AndroidManifest.xml文件中添加一下声明:

   <service

        android:name="com.iavstream.libavstream.CameraService"

        android:enabled="true" >

        <intent-filter>

            <action android:name="com.iavstream.libavstream.CameraService" />

        </intent-filter>

    </service>

声明完后,就可以在相应的源文件中使用CameraService所提供的的方法实现音视频直播传输了。

至于CameraService所使用的相关权限,在libavstream中已经声明,开发者无需在应用中重复声明,libavstream使用的权限如下:

<manifest xmlns:android="http://schemas.android.com/apk/res/android"

package="com.iavstream.libavstream">

<uses-feature android:name="android.hardware.camera" />

<uses-feature android:name="android.hardware.camera.autofocus" />

<uses-permission android:name="android.permission.INTERNET" />

<uses-permission android:name="android.permission.RECORD_AUDIO" />

<uses-permission android:name="android.permission.CAMERA" />

4 API调用

如上所述,我们通过调用CameraService即可以实现基于设备摄像头和麦克的音视频流化传输服务。实现该流程首先需要进行相关参数的配置工作,主要是对MediaParameter进行赋值。然后再定义ServiceConnection对象,在该对象中实现cameraService对象与开发者应用之间的交互。最后是定义connection()函数和disconnection()函数,实现流化传输服务的开启和关闭。

  1. 配置MediaParameter

public class MediaParameter {

//video

public	int video_fps=12;      //1~15fps           default:15fps

public	int video_width=640;   //1280x720,640x480, 320x240  default:640x480

public	int video_height=480;        

public	int video_camside=2;   //1: front 2:back   default:back  

public	int video_bitrate=400000; //200kbps~500kbps   default:400kbps

public	int video_quality=3;  // 1:high 2normal 3 low 

	

//audio

public	int audio_samplerate=48000; //96000, 88200, 64000, 48000, 44100, 32000,

                                //24000, 22050, 16000, 12000, 11025, 8000, 0

public	int audio_channel=1;        //1,2

public	int audio_format=1;         //1:s16

public	int audio_bitrate=64000;    //1:64000bps

    

//output format type

public 	int  formattype=1;     //1:video and audio 2:only video 3:only audio        

public int streamtype=1; //1:mpeg-ts 2:rtsp

//mpegts_address

public    String tsaddress="10.10.10.154";

public String portname="6666";

//rtsp address

public    String ipaddress="115.28.82.205"; 

public    String sdpfilename="miphone.sdp";



boolean equals(MediaParameter mp);  // compare two parameters 

String GetMpegTsAddress(int streamtype,String tsaddress,String portname);

}

MediaParameter定义为一个类,包含了视频相关参数、音频相关参数、输出流的内容类型和传输类型以及目的地址等相关信息。用户的使用方法为示例如下:

import com.iavstream.libavstream.MediaParameter;

.......

MediaParameter mediaparameter= null;

mediaparameter.formattype=1; //音视频同时传输

.......

  1. 定义ServiceConnection

import com.iavstream.libavstream.CameraInterface.OnJniStateChangeListener;

import com.iavstream.libavstream.CameraService;

import com.iavstream.libavstream.CameraTextureView;

import com.iavstream.libavstream.MediaParameter;

float previewRate = -1f;

SurfaceTexture mSurface;

private CameraService cameraService;

MediaParameter mediaparameter= null;

private ServiceConnection sc = new ServiceConnection() {

@Override

public void onServiceConnected(ComponentName name, IBinder service) {

//connect Service

cameraService = ((CameraService.MyBinder) (service)).getService();

if(cameraService != null)

{

mediaparameter=getMediaParameter();			  

cameraService.prepare(mediaparameter);			  

cameraService.startpreview(mSurface, previewRate);			  

cameraService.getCameraInterface().setOnJniStateChangeListener(

       new OnJniStateChangeListener(){

	  public void OnJniStateChange(int state) {

			 String str = "no error";

			 switch (state)

			 {

			    case -1: str="分配上下文错误";break;

			    case -2: str="无法连接到服务器,请检查后重试";break;

			    case -3: str="无法连接到服务器,请检查后重试";break;	

			    case -4: str="视频编码出错";break;

			    case -5: str="音频编码出错";break;

			    case -6: str="网络质量差,传输中断";break;

			    case -7: str="网络质量差,传输中断";break;

			    case -8: str="网络质量差,传输中断";break;					 

			 }

			 DisplayToast("错误 :"+str);

			 cameraService.stop();

			 cameraService = null;

		}				  

	  });

    }

}

@Override

public void onServiceDisconnected(ComponentName name) {

	//disconnect Service

	cameraService.stop();

	cameraService = null;

}

};

在使用CameraService之前,需要开发者定义ServiceConnection对象并将其实例化,并且重载onServiceConnected和onServiceDisconnected函数,在这两个函数中完成开发者应用与CameraService的交互。下面就使用的方法分别说明:

cameraService.prepare(mediaparameter);

该方法用于实现传输参数的配置,mediaparameter为配置好的相关参数,返回值为void;

cameraService.startpreview(mSurface, previewRate);

该方法用于启动音视频传输服务,mSurface为SurfaceTexture对象,用于指定视频预览窗口;返回值为void; previewRate为float变量,指定了预览视频窗口的宽高比。

cameraService

  .getCameraInterface()

      .setOnJniStateChangeListener(

             new OnJniStateChangeListener()

       {

                 public void OnJniStateChange(int state) 

                 {

                       String str = "no error";

		           switch (state)

		           {

			           case -1: str="分配上下文错误";break;

			           case -2: str="无法连接到服务器,请检查后重试";break;

			           case -3: str="无法连接到服务器,请检查后重试";break;

			           case -4: str="视频编码出错";break;

			           case -5: str="音频编码出错";break;

			           case -6: str="网络质量差,传输中断";break;

			           case -7: str="网络质量差,传输中断";break;

			           case -8: str="网络质量差,传输中断";break;			 

		            }

		              DisplayToast("error :"+str);

		              cameraService.stop();

		              cameraService = null;

                 }

      });

CameraService曝露了OnJniStateChangeListener接口,开发者可以根据流媒体引擎的工作状态参数state在应用中作出相应处理。定义完接口之后,cameraService .getCameraInterface()

.setOnJniStateChangeListener( OnJniStateChangeListener jnistate)来指定开发者自定义的OnJniStateChangeListener接口。如果出错,就是用cameraService.stop()停止音视频流化传输服务。

public void onServiceDisconnected(ComponentName name);

当Service服务停止连接时,使用cameraService.stop()停止音视频流化传输服务。

  1. 定义connection()函数和disconnection()函数

private void connection() {

Intent intent = new Intent("com.iavstream.libavstream.CameraService");

getActivity().bindService(intent, sc, Context.BIND_AUTO_CREATE);

}

private void disconnection() {

if(sc != null){

getActivity().unbindService(sc);

}

}

定义connection()函数绑定"com.iavstream.libavstream.CameraService"服务,同时指定ServiceConnection对象为步骤2中开发者自定义的sc。最后定义了disconnection()来解绑我们的"com.iavstream.libavstream.CameraService"服务。至此,开发者可以使用connection()函数使用iAVStream所提供的的音视频流化技术,使用disconnection() 停止该服务。

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简介

iavstream致力于为广大安卓应用开发者提供高效,简洁的免费音视频流化解决方案。 展开 收起
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