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吕磊工作项目包 / Unity 2D NavMesh 寻路

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Assembly-CSharp.csproj 5.76 KB
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LvLei 提交于 2017-08-14 11:00 . 提交
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
<Compile Include="Assets\PigeonCoopToolkit\Navmesh2D\NavMesh2D.cs" />
<Compile Include="Assets\PigeonCoopToolkit\Navmesh2D\NavMesh2DBehaviour.cs" />
<Compile Include="Assets\PigeonCoopToolkit\Navmesh2D\NavMesh2DConnection.cs" />
<Compile Include="Assets\PigeonCoopToolkit\Navmesh2D\NavMesh2DNode.cs" />
<Compile Include="Assets\PigeonCoopToolkit\Navmesh2D\NodeIndexQuadTree.cs" />
<Compile Include="Assets\PigeonCoopToolkit\Navmesh2D\NodeIndexQuadTreeNode.cs" />
<Compile Include="Assets\PigeonCoopToolkit\__Navmesh2D Examples\Scenes\ExportNavMesh.cs" />
<Compile Include="Assets\PigeonCoopToolkit\__Navmesh2D Examples\Scripts\Mover.cs" />
<Compile Include="Assets\PigeonCoopToolkit\__Navmesh2D Examples\Scripts\PathFollower.cs" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
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<Target Name="AfterBuild">
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</Project>
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Unity-2D-NavMesh-XunLu
Unity 2D NavMesh 寻路
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