windows-electron-sdk
and the mac-electron-sdk
into one single SDK.
The new Electron SDK has a brand new structure, consist of the node-interface and the node-core:You can find the community support forum here:
Please be aware that all hard-coded variables and constants shown in the documentation and in the demo, such as Zoom Token, Zoom Access, Token, etc., are ONLY FOR DEMO AND TESTING PURPOSES. We STRONGLY DISCOURAGE the way of HARDCODING any Zoom Credentials (username, password, API Keys & secrets, SDK keys & secrets, etc.) or any Personal Identifiable Information (PII) inside your application. WE DON’T MAKE ANY COMMITMENTS ABOUT ANY LOSS CAUSED BY HARD-CODING CREDENTIALS OR SENSITIVE INFORMATION INSIDE YOUR APP WHEN DEVELOPING WITH OUR SDK.
The following instructions will get you a copy of the project up and running on your local machine for development and testing purposes.
Before you try out our SDK, you would need the following to get started:
├── [sdk]
├── [mac] <-- Node file built by Zoom for mac
├── [win32] <-- Node file built by Zoom for win
├── binding.gyp
├── build_nodeaddon_mac.sh <-- use to rebuild node file for mac
├── build_nodeaddon_win_ia32.bat <-- use to rebuild node file for win
├── readme.txt / readme.md
├── run_demo_mac.sh
├── run_demo_win.bat <-- use to run demo for win
├── [demo] <-- demo app is inside
└── [lib] <-- js files and source code of Zoom Electron SDK
build_nodeaddon_mac.sh / build_nodeaddon_win_ia32.bat
We recommend you to REBUILD the zoom node file on your own machine because the Electron version you use may not be the same as Zoom does.
Due to the open source nature of this SDK, you will be able to configure and compile the new Zoom Electron SDK with any versions of Electron.
Please make sure that you have configured your development environment successfully. The following guidance could be helpful for your configuration:
build_nodeaddon_win_ia32.bat
to rebuild the node file.run_demo_win.bat
to run the zoom demo.Run sh build_nodeaddon_mac.sh
to rebuild the node file.
Run sh run_demo_mac.sh
to run the zoom demo.
Note that Windows electron add-on is 32bit.
Install electron and node.js
npm install --arch=ia32 --save-dev electron@5.0.2 -g
run npm install node-gyp -g
to install node-gyp
run npm install bindings -g
to install bindings
make sure you installed msvc-2015 and python 2.7
npm config set msvs_version 2015
npm config set python python2.7
npm config set npm_config_arch ia32
npm config set npm_config_target_arch ia32
Install node.js 12.0.0 version,download url: https://nodejs.org/download/release/v12.0.0/.
also can run ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
and sudo brew install node
to install node.js
Install electron 5.0.2 version,use command run npm install --save-dev electron@5.0.2 -g
run npm install node-gyp -g
to install node-gyp
run npm install bindings -g
to install bindings
If you would like to get a local copy of the SDK reference, you may download it here.
For the versions available, see the tags on this repository.
Please refer to our CHANGELOG for all changes.
How to sign Electron SDK app on MacOS? Why my Electron SDK app crashes on MacOS after signing?
:
codesign --force --verify --verbose --entitlements runtime.entitlements --options runtime --sign "Developer ID Application: Name (ID)" (App path)
Please note that: You MUST use runtime entitlement to sign your Electron SDK on MacOS, and the entitlement MUST include the permission to use "Audio Input" and "Camera", otherwise, the app will crash due to Apple's privacy violation.
For any issues regarding our SDK, please visit our new Community Support Forum at https://devforum.zoom.us/.
Use of this software is subject to important terms and conditions as set forth in the License file
Please refer to LICENSE.md file for details
Copyright ©2020 Zoom Video Communications, Inc. All rights reserved.
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