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#include <QObject>
#include <QGraphicsItem>
#include <QPainter>
#include <QGraphicsRectItem>
#include <QRect>
#include "Trees.h"
#ifndef MYQTPROJECT_NODEBUTTON_H
#define MYQTPROJECT_NODEBUTTON_H
class NodeButton : public QObject, public QGraphicsRectItem {
Q_OBJECT
public:
explicit NodeButton(QObject *parent = nullptr){};
explicit NodeButton(const QRectF & rect, QGraphicsItem * parent = nullptr): QGraphicsRectItem(rect, parent) {}
~NodeButton() = default;
int nodePointer;
signals:
void clickNode(int);
protected:
void mousePressEvent(QGraphicsSceneMouseEvent *event){
// QGraphicsItem::mousePressEvent(event);
emit clickNode(nodePointer);
}
private:
virtual QRectF boundingRect() const {
return this->rect();
}
virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) {
painter->setBrush(this->brush());
painter->drawEllipse(this->rect());
Q_UNUSED(option);
Q_UNUSED(widget);
}
};
#endif //MYQTPROJECT_NODEBUTTON_H
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