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Cross-platform game engine for mobile platforms. Engine is aimed to write all game logic in Lua. But general features written in native code. Uses OpenGL ES 2.0\OpenGL 2.1 on mobile\desktop platofrms.
All tools written in C++\Qt and supports same desktop platforms as the engine.
Emulator for testing games on desktop. Can run games in different screen resolutions.
A tool for automatic graphical assets preparation. Includes image resizer and texture packer. Supports PSD using libqpsd.
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