褚旭

@chuxu1793

褚旭 暂无简介

所有 个人的 我参与的
Forks 暂停/关闭的

    褚旭 / EzRT forked from AKGWSB / EzRT

    Easy Raytracing Tutorial from theory to implement, with OpenGL

    褚旭 / filament

    Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

    褚旭 / glTF

    glTF – Runtime 3D Asset Delivery

    褚旭 / glTF-WebGL-PBR

    褚旭 / GraphicsLabtory

    This project is for computer graphics learning

    褚旭 / PBRViewer

    褚旭 / panorama

    photo panorama converter

    褚旭 / Game-Programmer-Study-Notes

    :anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

    褚旭 / NuoModelViewer

    A simple Wavefront OBJ viewer.

    褚旭 / pbr-1

    Physically Based Rendering With OpenGL (Attempt)

    褚旭 / PBR

    An implementation of physically based shading model & image based lighting in various graphics APIs.

    褚旭 / DiligentSamples

    Sample projects demonstrating the usage of Diligent Engine

搜索帮助